STONewsArchive: Commercial Technologies and Games for use in NATO and Nations

Title: Commercial Technologies and Games for use in NATO and Nations
Start_Publishing: 11/10/2021
Panel_Page: MSG
Page_ID: 3847
Main_Body_Multi: The commercial sector is developing several key technologies and applications that have the potential for cost-effective adaptation and use in modelling and simulation (M&S) applications for defence planning, training, operations, and capabilities development. The exploitation of commercial technologies and appropriate use of open standards can provide efficiencies and increased benefits for military applications. The NATO M&S community needs to identify those technologies having the greatest near-term potential and understand the trends and developments in those technologies that have potential to meet current and future requirements.


The NATO Modelling & Simulation Group (NMSG) has organized regular workshops over the past years to present, demonstrate and debate the advances and experiences with selected commercial technologies for applications in the military domain. The briefings and discussions on Game Engines, AI Architectures and Augmented/Mixed Reality enabled the 70 attendees to develop a shared understanding of the issues and opportunities so that they may aid in the development of the strategy for NATO and the Nations to exploit these technologies.


The Workshop took place virtually on 7 October 2021 and was hosted by the NATO Modelling and Simulation Centre of Excellence (Rome, ITA) as part of CA2X2Forum 2021.


The Meeting proceedings will be produced including recommendations for NATO and the Nations.


For further information please contact the Modelling and Simulation Coordination Office (MSCO).  

Page_Intro: The commercial sector is developing several key technologies and applications that have the potential for cost-effective adaptation and use in modelling and simulation (M&S) applications for defence planning, training, operations, and capabilities development. The exploitation of commercial technologies and appropriate use of open standards can provide efficiencies and increased benefits for military applications. The NATO M&S community needs to identify those technologies having the greatest near-term potential and understand the trends and developments in those technologies that have potential to meet current and future requirements.

HomePageImage: MSG-192.png
HomePageBodyText: The commercial sector is developing several key technologies and applications that have the potential for cost-effective adaptation and use in modelling and simulation (M&S) applications for defence planning, training, operations, and capabilities development. The exploitation of commercial technologies and appropriate use of open standards can provide efficiencies and increased benefits for military applications. The NATO M&S community needs to identify those technologies having the greatest near-term potential and understand the trends and developments in those technologies that have potential to meet current and future requirements.


The NATO Modelling & Simulation Group (NMSG) has organized regular workshops over the past years to present, demonstrate and debate the advances and experiences with selected commercial technologies for applications in the military domain. The briefings and discussions on Game Engines, AI Architectures and Augmented/Mixed Reality enabled the 70 attendees to develop a shared understanding of the issues and opportunities so that they may aid in the development of the strategy for NATO and the Nations to exploit these technologies.


The Workshop took place virtually on 7 October 2021 and was hosted by the NATO Modelling and Simulation Centre of Excellence (Rome, ITA) as part of CA2X2Forum 2021.


The Meeting proceedings will be produced including recommendations for NATO and the Nations.


For further information please contact the Modelling and Simulation Coordination Office (MSCO).  


Created at 11/10/2021 14:33 by ad.rodes
Last modified at 11/10/2021 14:35 by ad.rodes
 
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